Select a position of 3 points and hold it tight.
Set up an impromptu flash problem and give it a go right after.
Mark a circuit of 10-15 moves and climb it with open feet.
Swing with wide arms and high feet, controlling each swing.
Hold a one-arm lock-off with one foot on for 10 seconds.
Dynamic and static moves combined on a steep wall.
Keep it short, crimpy and controlled.
Freely climb, pushing yourself to your max.
Choose your hardest moves and keep flowing.
Do as many as you can with good form.